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	<title>Comments on: How to Control Animata With OSC from Max/MSP and Pure Data</title>
	<atom:link href="http://originalhamsters.com/blog/2008/12/15/animata-osc/feed/" rel="self" type="application/rss+xml" />
	<link>http://originalhamsters.com/blog/2008/12/15/animata-osc/</link>
	<description>DJing, VJing, Motion Graphics and all around hustlin'</description>
	<lastBuildDate>Sat, 22 Jan 2011 10:36:53 +0000</lastBuildDate>
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	<item>
		<title>By: Månsteri</title>
		<link>http://originalhamsters.com/blog/2008/12/15/animata-osc/comment-page-1/#comment-1955</link>
		<dc:creator>Månsteri</dc:creator>
		<pubDate>Sat, 22 Jan 2011 10:36:53 +0000</pubDate>
		<guid isPermaLink="false">http://originalhamsters.com/blog/?p=187#comment-1955</guid>
		<description>I am closing the comments on this post.

Please post all questions relating to this topic here:
http://mansteri.com/2008/12/animata-osc/

To Seth: Questions about compiling Animata should be posted on the Animata mailing list.

To Opie: A very good way to do skeleton tracking with Animata is OSCeleton https://github.com/Sensebloom/OSCeleton with the Kinect sensor.

To noc: Have you installed the Quartz Composer Plugin? I just released a new version of it. You can download it here: http://mansteri.com/software/</description>
		<content:encoded><![CDATA[<p>I am closing the comments on this post.</p>
<p>Please post all questions relating to this topic here:<br />
<a href="http://mansteri.com/2008/12/animata-osc/" rel="nofollow">http://mansteri.com/2008/12/animata-osc/</a></p>
<p>To Seth: Questions about compiling Animata should be posted on the Animata mailing list.</p>
<p>To Opie: A very good way to do skeleton tracking with Animata is OSCeleton <a href="https://github.com/Sensebloom/OSCeleton" rel="nofollow">https://github.com/Sensebloom/OSCeleton</a> with the Kinect sensor.</p>
<p>To noc: Have you installed the Quartz Composer Plugin? I just released a new version of it. You can download it here: <a href="http://mansteri.com/software/" rel="nofollow">http://mansteri.com/software/</a></p>
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	<item>
		<title>By: noc</title>
		<link>http://originalhamsters.com/blog/2008/12/15/animata-osc/comment-page-1/#comment-1953</link>
		<dc:creator>noc</dc:creator>
		<pubDate>Mon, 03 Jan 2011 00:16:04 +0000</pubDate>
		<guid isPermaLink="false">http://originalhamsters.com/blog/?p=187#comment-1953</guid>
		<description>i import the osc example in animata, and layer and bone plugins in vdmx, and enter the name of the bone and the layer in vdmx, but i still got no animata action. is there additional paths to enter, or config of the plugins?
sorry to bother asking for presumably obvious, basic, but still missing links</description>
		<content:encoded><![CDATA[<p>i import the osc example in animata, and layer and bone plugins in vdmx, and enter the name of the bone and the layer in vdmx, but i still got no animata action. is there additional paths to enter, or config of the plugins?<br />
sorry to bother asking for presumably obvious, basic, but still missing links</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Opie</title>
		<link>http://originalhamsters.com/blog/2008/12/15/animata-osc/comment-page-1/#comment-1489</link>
		<dc:creator>Opie</dc:creator>
		<pubDate>Sun, 12 Dec 2010 15:27:43 +0000</pubDate>
		<guid isPermaLink="false">http://originalhamsters.com/blog/?p=187#comment-1489</guid>
		<description>Hello and so many thanks for sharing your work.  I have the same question as another user above (Sahal Merchant).  He wants to connect Animata  to Eyesweb.  I am on a Mac, though.  What would be the setup for a Mac with PD, Processing or QC and some substitute for Eyesweb?  
Thanks in advance.</description>
		<content:encoded><![CDATA[<p>Hello and so many thanks for sharing your work.  I have the same question as another user above (Sahal Merchant).  He wants to connect Animata  to Eyesweb.  I am on a Mac, though.  What would be the setup for a Mac with PD, Processing or QC and some substitute for Eyesweb?<br />
Thanks in advance.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: seth hunter</title>
		<link>http://originalhamsters.com/blog/2008/12/15/animata-osc/comment-page-1/#comment-1479</link>
		<dc:creator>seth hunter</dc:creator>
		<pubDate>Fri, 01 Oct 2010 17:32:11 +0000</pubDate>
		<guid isPermaLink="false">http://originalhamsters.com/blog/?p=187#comment-1479</guid>
		<description>I tried compiling in XCode and am missing the libs they used:

libpng.a
libjpg.a
and libz.a were built for the wrong architecture. Does anyone have these? 

Seth</description>
		<content:encoded><![CDATA[<p>I tried compiling in XCode and am missing the libs they used:</p>
<p>libpng.a<br />
libjpg.a<br />
and libz.a were built for the wrong architecture. Does anyone have these? </p>
<p>Seth</p>
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	</item>
	<item>
		<title>By: LUIZ ANTONIO DOS REIS</title>
		<link>http://originalhamsters.com/blog/2008/12/15/animata-osc/comment-page-1/#comment-1474</link>
		<dc:creator>LUIZ ANTONIO DOS REIS</dc:creator>
		<pubDate>Sun, 28 Mar 2010 16:39:35 +0000</pubDate>
		<guid isPermaLink="false">http://originalhamsters.com/blog/?p=187#comment-1474</guid>
		<description>Olá! Como adquiri o tutorial em portugues e escrito (manual). Grato...</description>
		<content:encoded><![CDATA[<p>Olá! Como adquiri o tutorial em portugues e escrito (manual). Grato&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Beautiful Motion Graphics Created With Programming: Showcase, Tools and Tutorials &#171; Top 10 Web Hosting</title>
		<link>http://originalhamsters.com/blog/2008/12/15/animata-osc/comment-page-1/#comment-1472</link>
		<dc:creator>Beautiful Motion Graphics Created With Programming: Showcase, Tools and Tutorials &#171; Top 10 Web Hosting</dc:creator>
		<pubDate>Tue, 09 Feb 2010 23:25:09 +0000</pubDate>
		<guid isPermaLink="false">http://originalhamsters.com/blog/?p=187#comment-1472</guid>
		<description>[...] Controlling animata with OSC from Max/MSP and pure data. [...]</description>
		<content:encoded><![CDATA[<p>[...] Controlling animata with OSC from Max/MSP and pure data. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Beautiful Motion Graphics Created With Programming: Showcase, Tools and Tutorials &#124; Web Design Cool</title>
		<link>http://originalhamsters.com/blog/2008/12/15/animata-osc/comment-page-1/#comment-1471</link>
		<dc:creator>Beautiful Motion Graphics Created With Programming: Showcase, Tools and Tutorials &#124; Web Design Cool</dc:creator>
		<pubDate>Tue, 09 Feb 2010 02:29:25 +0000</pubDate>
		<guid isPermaLink="false">http://originalhamsters.com/blog/?p=187#comment-1471</guid>
		<description>[...] Controlling animata with OSC from Max/MSP and pure data. [...]</description>
		<content:encoded><![CDATA[<p>[...] Controlling animata with OSC from Max/MSP and pure data. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: animata - a new link in the face projection project - antima55</title>
		<link>http://originalhamsters.com/blog/2008/12/15/animata-osc/comment-page-1/#comment-1404</link>
		<dc:creator>animata - a new link in the face projection project - antima55</dc:creator>
		<pubDate>Thu, 03 Dec 2009 22:46:33 +0000</pubDate>
		<guid isPermaLink="false">http://originalhamsters.com/blog/?p=187#comment-1404</guid>
		<description>[...] from hungary. which is about creating a tool for realtime animation. now long time after i read a post connecting this to the use of osc. OSC or open sound control is something ive already briefly [...]</description>
		<content:encoded><![CDATA[<p>[...] from hungary. which is about creating a tool for realtime animation. now long time after i read a post connecting this to the use of osc. OSC or open sound control is something ive already briefly [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Månsteri</title>
		<link>http://originalhamsters.com/blog/2008/12/15/animata-osc/comment-page-1/#comment-1364</link>
		<dc:creator>Månsteri</dc:creator>
		<pubDate>Fri, 12 Jun 2009 13:58:24 +0000</pubDate>
		<guid isPermaLink="false">http://originalhamsters.com/blog/?p=187#comment-1364</guid>
		<description>@Leon

I have no idea. That&#039;s just a link I got on the mailing list. Never tested it. I saw your post on the list. Someone else might be able to help you there.</description>
		<content:encoded><![CDATA[<p>@Leon</p>
<p>I have no idea. That&#8217;s just a link I got on the mailing list. Never tested it. I saw your post on the list. Someone else might be able to help you there.</p>
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	</item>
	<item>
		<title>By: Leon Trimble</title>
		<link>http://originalhamsters.com/blog/2008/12/15/animata-osc/comment-page-1/#comment-1363</link>
		<dc:creator>Leon Trimble</dc:creator>
		<pubDate>Fri, 12 Jun 2009 13:36:29 +0000</pubDate>
		<guid isPermaLink="false">http://originalhamsters.com/blog/?p=187#comment-1363</guid>
		<description>when i try and load that eyesweb patch i get
ERR&gt; Error loading patch &quot;C:\downloads\oscman_WDM_video_input.eywx&quot;: The item specified was not found in the collection.
ERR&gt; Class identifier (ClassID) of the searched item was &quot;{3897339F-60B4-11D4-A28A-CF461A886A4A}&quot;.
any ideas?</description>
		<content:encoded><![CDATA[<p>when i try and load that eyesweb patch i get<br />
ERR&gt; Error loading patch &#8220;C:\downloads\oscman_WDM_video_input.eywx&#8221;: The item specified was not found in the collection.<br />
ERR&gt; Class identifier (ClassID) of the searched item was &#8220;{3897339F-60B4-11D4-A28A-CF461A886A4A}&#8221;.<br />
any ideas?</p>
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